MY Imperial Guard friend has a 1000 pt. army. His HQ is storng meaty, impressive, blah blah blah. But when you destroy it, his army is screwed. After many long chats, I discover he's but in like 500 pts for his HQ, and he wonders why his army falters so.
My HQ? anything from 75-115 pts. I just dont see why i need that insane an HQ.
Eldar need supportive roles, and that is where the farseer helps a lot. Guide is always an obvious choice. The farseer can chill in back with static support or run around with a tankbuster and let their shots actually hit. (a recurring problem).
The thing with guard is that yes, the HQ is really awesome, but there are tons of other things that work that much better elsewhere, like a lot of tanks or big platoons. Its absolutely ridiculous!!
Simple Hq's that are easy to manage make a whole lot more sense
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