There are a boatload of quotes I see flying around in real life and in blogs, and from this game here are a few:
Power percieved is power achieved
Power in numbers
The best offence is the best defence
Every action has an equal (or not) and opposite reaction
Now this is where I'm taking this next. Your fighting on a jam packed table with easily hundreds of models on the table, stuffing deployment zones full. Now while yes I am a Eldar player, I use what I consider scary (power percieved is power achieved), Terminators. Those buggers deepstrike, outflank, whatever, and assault the first thing in sight.
All of the sudden, the other guy lost a chunk of his army fast. As a Reaction (Every action has an equal/unequal reaction, he throws even more things into the assault planning for the terminators to slowly die off (power in numbers).
Lather, rinse and repeat, his entire army is busy being ripped to shreds while your army slides to take objectives / bases / killpoints.
Unfortunately with the new twist 5th edition has taken on, we are now faced with how to deal with tanks. and while No, he wont always take the bait, and in mobile armies. He just slides away from terinators. Slower armies will take hte bait, hopefully obscuring his tanks.
Either which way, you just shut down most of his army. Especially if you just got in his deployment zone by some miracle.
The mobility:
What I try to shoot for, is fighting armies that A) i only kill it off completely if I roll 6's, or B) wont annhilate me next turn. I commonly refer to it as a 2 phase assault. With terminators, this becomes extremely hard, 4+ to hit, 3+ to wound, and NO armour saves allowed. And at 3 attacks on the charge, we just became chopped up elf meat. (not delicious). Either which way, you now get a d6 conolidation and another 6 in. (plus another D6 with fleet), and then 6 in if your in assault range. That could result in as much as 24 in. movement. That's mobility. The only other nonvehicle that can pull that off is bikes and jetbikes. And thats including Eldar jetbikes, as 6 in assault move counts as a voluntary action, not allowed if you turboboost.
So yea, 24 in just because you assaulted once, and did it again is probably he best toy in the fleet arsenal. But only if you do it right
Check you codexes, because I may be wrong, are there any assaulting units in your codex with fleet that pull that kind of attention?? Stories are good. Follow if you can!
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